Trigger Warning! The Quiet Things covers some topics that some might find upsetting. The title contains references to self-harm, suicide, sexual assault/non-consensual sex and childhood abuse.
The Quiet Things, developed and published by Silver Script Games, is available on Steam now.
The Quiet Things puts you in the shoes of Silver Script Games’ lead developer. Relive her story through her diaries in this autobiographical narrative adventure. Uncover Alice’s story, piece together memories, and follow her journey through adolescence.

Features:
📕Real-Life Diary Entries – Based on real diary entries, police records and first hand accounts, The Quiet Things is an autobiographical game sharing the story of Alice, as she tries to make sense of the world around her. Step behind closed doors, in this immersive, narrative driven experience.
📅Revisit the 00s – Experience memorabilia and music from childhood, from a uniquely British perspective. Alice found solace in music reflected in the games’ soundtrack. Unlock memories tied to recognisable objects of the era.
🌍Growing Up In The South of England – Set in a familiar, but unremarkable region of Southern England. Visit familiar places that played witness to a series of events, that nobody could have predicted would unfold.
🐦🔥Lifting The Stigma – The Quiet Things isn’t just a game, it’s about giving survivors a voice. Alice’s story is also many people’s stories, that never get heard. Dealing with themes around childhood abuse, self harm and suicide, we aim to tackle the shame and open conversations. We are stronger together.

Silver Script Games has developed a game to open a conversation about the more taboo aspects of mental health. The Quiet Things takes a look at the impact childhood abuse can have on a person. The game shows the reality of abuse and the impact it can have on young people. The Quiet Things is, at its core, a walking simulator. This element lets you traverse the world with ease, regardless of your ability.
Being Silver Scripts Games’ first debut title of their game development journey, they want players to know where they drew inspiration from. Games like Gone Home, What Remains of Edith Finch and That Dragon, Cancer all influence their work. However, the biggest influence was the Life is Strange series. The atmosphere and style of these games naturally shines through into what they’re working on.
