Video games mental health charity Safe In Our World have today announced the launch of a dedicated hub for Covid-19 resources. Due to these unfamiliar times with the pandemic and widespread lockdowns some people may be struggling to cope with all the uncertainty. That's where Safe In Our World comes in with its new hub. … Continue reading Safe In Our World Launches Covid-19 Hub
Seperation VR was developed by Recluse Industries and is a solo project by Martin Wheeler. Separation VR an ambient adventure was created as an escape during Martin Wheeler's loss of his father in 2010 and his depression. Martin created a world in which he could lose himself in and hopes others might be able to … Continue reading Separation VR Short Review
Wired Productions and LKA team up once again to bring the emotional journey of Renee to the Nintendo Switch for the small amount of £7.99 with part of the proceeds going to mental health charity Safe in our World. The trailer features below: https://www.youtube.com/watch?v=ZTdj77ZDUcM "Play through the eyes of Renée, a 16-year-old girl who suffers … Continue reading The Town Of Light: Deluxe Edition Now Available On Nintendo Switch
The title says it all, when did it become okay to be abusive to people in the games industry? A trend that has been increasing and increasing when a group of angered gamers are perhaps disappointed or annoyed about a game not going the way they wanted it to go. I want to use this … Continue reading When Did It Become Okay To Be Abusive To People In The Games Industry?
BAFTA YGD award-winning puzzle adventure game Fractured Minds has launched on multiple platforms to raise support for mental health awareness. https://www.youtube.com/watch?v=njxVJrDxn3k&feature=youtu.be Emily Mitchell who won an award for the indie title Fractured Minds created the game that explores anxiety and mental illness. The journey is one of her own through severe anxiety she has suffered … Continue reading Fractured Minds Available Now On All Platforms
Today marks not only world mental health day but also debuts a new charity Safe in our World for the video games industry. Aimed at raising awareness of mental health issues among both gamers and creators. With over 50 percent of the world’s population playing video games, and one in four people globally affected by … Continue reading Mental Health Charity Safe In Our World Debuts