Paradox Interactive and Iceflake Studios are proud to announce update 6 that will introduce the first version of Surviving The Aftermaths combat system. A trailer features below:
Below is a list from the developers showing you the key features:
Update 6: Hostile World Key Features
- Defend Your Colony: Bandits are at the gate and will attack if you don’t give into their demands. Have your colonists fortify your gate and drive them back before the gate is breached. Bandit groups that are strong enough to break your defenses will pour into your colony, wreaking havoc on everything in their wake while your colonists try to mount a counterattack and save their home.
- Command Your Specialists: Take command of your Specialists while they are in the colony. You can now order Specialists to go on the offensive and attack invading bandits if your gates are breached.
- The Wild Attacks: Wildlife in the wasteland has become aggressive and will attack your colonists. Viscous beasts will cluster around resources, blocking access until defeated. Animals can go on a rampage and storm the colony, damaging buildings, attacking colonists, and eating crops.
- Colonist Conditions: Colonists have a mind of their own and will react to the player’s decisions. They can even give helpful advice or share their expectations. If a colonist feels like they are living under negative conditions, it can affect their ability to work.
Paradox Interactive and Iceflake Studios have also been listening to players feedback with the games bartering and trade system. Players will now be able to barter with wider reputation ranges, take advantage of special deals, and more. The survival colony builder will also receive 10 combat-focused events and two new buildings, the outhouse and gate level 3.