Ghost Keeper, developed by Quest Craft and published by Gaming Factory, is available on Steam Early Access, and you can find it HERE.

Ghost Keeper is a strategy game that draws inspiration from classic games while also featuring some new innovations. Players take control of a selection of ghosts, demons and beasts to reign chaos upon 19th-century England. In Ghost Keeper, you’ll control ghosts to either scare mortals away or murder them. Each creature has unique abilities, and if you put your mind to it, you can make some wild combos that will be sure to mess with the humans and keep them away once and for all.

The mission won’t be as easy as you think to gain back control from the pesky mortals; the Brotherhood of ghost hunters will always be near, and the mortals will call them to make your mission a lot harder. You’ll have to avoid these Brotherhood members who will hunt and vacuum you up if they catch you in your tracks, so come up with a brilliant plan to avoid them, kill them or scare them away!

Features:

  • Take control of ghosts, demons, and monsters – Use their unique abilities to defeat your enemies.
  • Fight the malicious Brotherhood – Show the world who is the ultimate keeper of fearful creatures.
  • Exploit varied strategies – There is never only one path to victory – the way you lead is entirely up to you.
  • Marvel at the Victorian era setting – Locations, style and atmosphere that’ll captivate you on each subsequent level.
  • An ultimate scaring experience – remember that only through fear can one claim true power.

Early Access Impressions

I have had a few hours with Ghost Keeper, so far, it is truly reminiscent of the games of old in both style and gameplay. We’ll start off with the freedom the game gives you. There is a lot of experimentation to do to find the perfect way to achieve your goals. The tutorial will teach you about different methods you can use and even combinations you can use to be more effective. These powers can range from making a mortal paranoid with always watching their backs, flickering lights, traps, and much more. As you master each level, you can go back and try to get more points by using even more dastardly ways to scare or kill them. Each level is interactive, which includes leaving traps, using telekinesis on objects in the level and messing with things such as taps, pipes, and more. For example, in level 2, you can take a light out, get a mortal to investigate the fuse box, bust the water pipe and electrocute a poor unsuspecting victim. It’s very creative.

Each time I played, I felt like I was diving into a game from the early 2000s; games such as Neighbour From Hell come to mind. You are given an environment that you have the freedom to mess with however you see fit. Ghost Keeper includes no microtransactions, no horribly long grind, just a fun title that appreciates however much time you can put into it. While Ghost Keeper is in early access, there is a lot of content to get your hands on, and I didn’t run into any issues while playing. The game looks beautiful; they have the 19th-century England look down perfectly, all the intricate little details are just spot on. Each of the ghosts, monsters and demons attacks looks unique in the way it plays out with the mortals and environment. The sound design is hauntingly beautiful (yes, I meant to do that), which is fitting with the game. The only complaint I had with the design is that there’s a voice line that plays constantly that gets a little annoying.

Overall, Ghost Keeper is a fun game with a nostalgic feel to it while also adding new innovations to keep it appealing to modern audiences. The freedom you are given to take the level at your pace and as creatively as you want it to be is a joy; it adds a lot of player choice, which I love. I enjoyed my time with it and look forward to seeing more as the game’s early access journey presses on.

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